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Mobile devices have made it possible
for people to work from anywhere or anytime they want to work. Since the
majority of companies only provide employees with desktop stations, employees
are choosing to use their own mobile device for work. A research study
conducted by Intel on the use of mobile devices in the workplace indicated that
57 percent of mobile users are using notebooks in which 39 percent are using their
personally owned notebook; 47 percent of mobile users are using smart phones in
which 77 percent are using their personally owned smartphone; and 18 percent of
mobile users are using tablets in which 61 percent are using their personally
owned tablet. (Intel Corporation, 2013)
With the increase of mobile devices,
libraries will need to provide new services. Libraries have added various
mobile services for their mobile patrons, such as text messaging reference
services, as well as library websites and library catalogs that are mobile
friendly. Libraries are also working to improve the mobile access to
databases. The surge in the use of e-books in libraries in 2011, along
with the use of e-readers and e-reading apps, has forced libraries to improve
their offering of e-books. With the increase in the use of mobile devices
and e-books, libraries will increase the loaning of mobile devices.
Therefore, libraries should incorporate training and skill development to use
the various mobile services. Strategic planning should also address
mobile library services. (Thomas, 2012)
According to the 2010 Mobile Library
Survey, there are four obstacles to implementing mobile services. These
obstacles include “limited or low budget, competing priorities, overburdened
library technologists and/or insufficient skills on site, and the overall
perception that mobile services were not necessary” (Thomas, 2012, para.
17). The use of mobile library website or a text messaging service will
help to address the immediate needs of the library’s patrons. Some of the
emerging technologies that may have an impact on the future of libraries
include mobile payment services, check-ins and gamification, social sharing, and
augmented reality tours. (Thomas, 2012)
References:
Daly, J. (2013). Mobile-devices-statistics-education-300. [Photograph]. Retrieved on May 4, 2004 from http://www.edtechmagazine.com/higher/article/2013/02/mobile-computing-just-became-third-digital-revolution-last-decade-infographic
Intel Corporation. (2013). Mobile computing trends: Insight in today’s workforce. Retrieved from http://www.intel.com/content/dam/www/public/us/en/documents/case-studies/mobile-computing-trends-for-the-workforce-study.pdf
Intel Corporation. (2013). Mobile computing trends: Insight in today’s workforce. Retrieved from http://www.intel.com/content/dam/www/public/us/en/documents/case-studies/mobile-computing-trends-for-the-workforce-study.pdf
Pew Research Center. (2014). Mobile technology fact sheet. Retrieved from
http://www.pewinternet.org/fact-sheets/mobile-technology-fact-sheet/
The Computer Language Company, Inc.
(2014). Definition of mobile
computing. Retrieved from
http://www.pcmag.com/encyclopedia/term/47137/mobile-computing
Thomas, L. C. (2012). The state of mobile in libraries 2012. Retrieved
from
http://www.thedigitalshift.com/2012/02/mobile/the-state-of-mobile-in-libraries-2012/


